![]() Should not contain commas.Ĭan be set to 0 ('not disabled') or 1 ('disabled') (Note the negation in this string). This house is used as a parameter by some Events and Actions.Ī trigger that uses the tag of this trigger, so you can add multiple triggers to a single object.Ī plain text string used as a name of this Trigger. The game assumes the Actions and Events with the same ID belong to this Trigger automatically. ID1=HOUSE,LINKED_TRIGGER,NAME,DISABLED,EASY,NORMAL,HARD,PERSISTENCE ID=HOUSE,LINKED_TRIGGER,NAME,DISABLED,EASY,NORMAL,HARD,PERSISTENCE Tiberian Sun, Firestorm, Red Alert 2, Yuri's Revenge (Event 1 or Event 2) fire Actions 1 and 2Ĭomplex ()Įvent 1 fires Action 1 Event 2 independently fires Action 2 (Event 1 and Event 2) fire Actions 1 and 2 ![]() These two flags define which event fires which action:Īnd(]) This house is used as a parameter by some Events and Actions.Ī ctivate can be set to 0 or 1, and essentially says whether this trigger has or doesn't have a second action defined. The index of the house associated with this trigger. Semi-constant (all linked events => switch, destroy) Temporary (any linked event => switch 2, destroy) Specifies whether this trigger is persistent (see PersistantType for more info). The section is called and again is a list of comma-separated strings that looks like this: Persistent: the trigger is never removed, and it continues to fire whenever its conditions are met. Semi-persistent: the trigger maintains a count of all objects it's attached to, and only actually fires after its been triggered from all the objects then, it removes itself. Volatile: the trigger destroys itself immediately after going off, and removes itself from all objects it's attached to Once destroyed, a trigger cannot be fired again. This house is used as a parameter by some Events and Actions.Ĭontrols if and when the trigger should destroy itself after it goes off. The name of the house associated with this trigger, or None. ID1=EventType,ActionType,EventParameter,House,Team,PersistantType ID=EventType,ActionType,EventParameter,House,Team,PersistantType The section in a map is a list of comma-separated strings that looks like this: 1.3 Tiberian Sun, Firestorm, Red Alert 2, Yuri's Revenge. ![]()
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